So there I was, diving into the latest “last” patch for Hades 2, and honestly, it’s kind of like a band that has a million farewell tours. Supergiant just dropped another final update—yes, another one—right before the grand 1.0 launch. I’m not complaining, just noting, like when you find yourself humming a tune that’s stuck in your head. Why was this patch more than just a bunch of tweaks, though? It hit me — it’s deeper.
Flipping through the changes, between Patch 10 and 11, it seems like Supergiant’s caught in a loop. One minute, they slow down Melinoe’s Umbral Flames; the next, they speed up her special attack. Makes me wonder if they’re overthinking. But then you feel it while playing, and, oh boy, it feels right. Those endless tiny updates over the year, they got a way of creeping up on you, even if it feels like a personal jab sometimes (hello, Hestia’s boons).
Supergiant’s got this uncanny knack for knowing what players, like me, find maddening. Not just the biggies like Chronos, but those nitty-gritty bits—enemy balance on Olympus, movement tweaks? They matter, maybe more than you’d think.
I actually ditched Hades 2 before that Warsong update, figuring I’d hold out until the grand 1.0 due to the sheer chaos in Olympus. I mean, who’s got the patience to hustle there, only to get swarmed by baddies so tough you’re toast before you learn their moves? Yeah, not me. Thankfully, Patch 11 might just lure me back in. Excitement levels? Rising!
The wild part, though? Most of these changes aren’t even from player feedback. Supergiant’s team is just in tune with what feels good in a game before you even know you need it. Only a few tweaks came from the community (thanks, patch notes megaphone for pointing those out — like quicker Hex activations).
Hades 2’s early access has been a whirlwind, with Supergiant promising version 1.0 will hit the highs. Unlike some games that get stuck in early access limbo forever and a day, these detailed updates are the essence of early access, really. And hey, while Hades 2 is refining, 1047 Games just hit pause on Splitgate 2, admitting their disconnect from players. It’s almost poignant, comparing these tales.
So, Supergiant, take your sweet time with those last patches. Yeah, waiting bites, but it’s worth the sting.