Sure thing. Here we go:
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Okay, so here’s the thing about the Nintendo Switch 2—it’s got this fancy Nvidia DLSS support. Now, I know, “DLSS” sounds like something you’d buy from a late-night infomercial, right? But it’s actually this cool AI tech that makes games look all shiny and smooth, even if the console’s not the most powerful beast in the jungle. It’s like makeup for graphics or something.
Anyway, some developers are diving into it headfirst… except not all of them. And get this—a big shocker, even Nintendo’s own Donkey Kong Bananza—yeah, that one—is skipping DLSS. No clue why, maybe they were busy with banana-themed office parties? But the folks at Digital Foundry did some deep dive and talked about this, peeling back the layers bit by bit. They have a knack for that sort of thing. (Seriously, they’re Sherlock Holmes with graphics.)
Oh, oh—before I forget—there’s this video. You can see it on YouTube or something. It’s uh, engaging? (If that’s your thing.) But back to the story. So, Bananza’s been cooking for years. And maybe they didn’t have DLSS back when they started? Beats me. But they’ve got other tricks up their sleeves like AMD’s FidelityFX Super Resolution—fancy words for “not too shabby.”
Also, let’s chat about Mario Kart World for a sec. I was thinking, “Surely, they’ve got DLSS in the bag!” But nope. Nada. Zilch. But wait—there’s less! They didn’t even nail HDR properly. Like, c’mon guys, you had one job!
And who knows? Metroid Prime 4: Beyond might ride on the DLSS train. But it’s still a toss-up. Who can say? Only time and overly optimistic press releases, I guess.
Anyway, sorry, went on a tangent there. But isn’t that the charm? These developments keep bouncing all over the place. Just gotta wait and see how the chips fall, or maybe where the bananas land. Whatever floats your boat.
Catch you later! Oh, and if you’re into nerd news, Tom’s Hardware is your jam. Or peanut butter. Or whatever you spread on your bread.