Sure, let’s dive into this whirlwind of gaming news. So, here’s the deal, Retro Studios might just be jumping into Metroid Prime 5 soon. Kinda wild, right? Especially since Metroid Prime 4: Beyond isn’t even out yet. I mean, it’s like trying to bake a cake while the oven’s still preheating. Makes me chuckle a bit.
Remember way back in ’86 when Samus started chasing Space Pirates? Feels like forever ago. Metroid’s had, what, 11 or 12 main games, depending on how you count them? Not to mention the odd spinoff—ever play Metroid Prime Pinball? Yeah, that’s a thing.
Anyway, Metroid Prime 4 got its big reveal at E3 2017. I can’t believe it’s been that long. Samus is all set to squabble on planet Viewros with psychic moves, tackling Sylux. They’re vaguely hinting at a 2025 release date. October might not cut it since Pokemon Legends is lurking around. Both Switch and the new Nintendo Switch 2 are on board for this one.
Now, there’s Reece “Kiwi Talkz” Reilly chiming in (tweeting away like it’s nobody’s business). They kinda shrugged off the Donkey Kong continuation, calling it “copium.” Had a good laugh there. However, they think Retro’s going Metroid again after 4, but don’t want to be pigeon-holed, you know? Franchise fatigue might kick in after 5. Makes sense. The rumor mill also had an earlier go at this when someone spilled the beans on a Nintendo Switch 2 launch.
Fans are sorta torn. Some reckon Retro’s in for a trilogy deal with Metroid Prime, not just a one-off sequel. Confusing part though, there was this ad about Metroid Prime 4: Beyond saying it was already out. Oops, someone’s got some ’splaining to do.
Looking ahead—cue dramatic music—the Nintendo Switch 2’s bringing a truckload of games; Mario Kart World’s paving the way. Donkey Kong Bananza just dropped, and there’s more coming like Hyrule Warriors: Age of Imprisonment. Even third-parties getting in the game. FromSoftware’s got this hype train rolling with The Duskbloods. Busy times for gamers, huh?
And there we have it. Just a chaotic spike of gaming buzz and predictions, and a reminder that the video game landscape is always teetering on the brink of who-knows-what.