Woah, okay, so there’s this crazy new update rolling out for “First Berserker: Khazan,” and it’s gonna mess with everyone’s heads, whether you’re just getting your feet wet or you’ve been slicing through Arad’s baddies for ages. Neople, those wild folks behind it all, have decided to flip the whole difficulty thing upside down. Khazan’s on this wild revenge kick against, well, everyone who did him dirty. Classic, right?
This game, man, it dropped on the scene like March 27, 2025. I remember that day—solid buzz on the forums. They’re always dropping updates, keeping the buzz alive. May was a big one. They tossed in some boss rush modes, what were they? Right, Great General’s Crucible and Berserker’s Bloodshed. I might’ve tried one and got totally wrecked. Plus, you could fiddle with your character’s appearance earlier—no more waiting to stop looking like a potato.
But June, oh boy, buckle up. They’re nuking the difficulty setup. “Easy” is now “Normal.” Yeah, I know, confusing. The original “Normal” morphs into “Challenge.” Sounds like such a life choice: Easy—Nope! Now it’s Beginner, ha! And then your Hardcore is the brutal one, stripping away all the nice UI stuff like enemy bars. Basically, it’s a “good luck seeing anything” mode. Maybe get a magnifying glass?
Oh, and gear junkies—get ready. They’re piling on these features like Skill Presets and Gear Presets. Guess they figured out people love tinkering with loadouts? Inventory sorting by name is a thing now, up to 500 slots. Drop rates? Boosted! More crafting materials. The Augment of Wisdom is, like, less stingy now. And if you dig demos, well, too bad. It’s on a little break while new stuff cooks up.
I just wonder, is everyone as ready for this chaos as I am? Or maybe I just got sidetracked. Hmm.