Sure, here it goes:
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So, here’s a wild ride for you—Hideo Kojima, yeah, that Kojima, is all about the tiny teams. Seriously, he prefers the more, uh, intimate setting when creating games, or so he shared at some press thing. Dexerto’s got the scoop, apparently, about his latest shoutout to Clair Obscur: Expedition 33. Funny name, right? Anyway, this game’s churning out with around 30 folks on the core team. But hold your horses—hundreds more are in on it from outsourcing. Confusing? Yep.
Kojima reminisced about his early days when his crew was like six people. Imagine the chaos and also kind of amazing freedom in that? You’re the boss of your own little universe. Nowadays, it’s more like a circus. Too many cooks in the kitchen, you know? Delegate, delegate—blah, blah. But does that always pan out? Hmm, not really.
And about these Sandfall folks—just 33 human team members and a dog. Yep, a dog. How cool is that? Kojima’s eyes light up at such a setup. Like, seriously, his vibe is all about those manageable squads. Creation’s turned into this mammoth ordeal, with all this talk about efficiency and making stuff look grand. Which sounds kind of exhausting but fascinating, right?
I’m still mulling over why a dog needs to be there. Motivation, maybe? Barking up creativity trees? Who knows. Anyway, I’ve gone off track—back to Kojima and his dream of small-team magic. There’s something beautifully chaotic about the whole thing.
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