Alright, let’s dive right into the chaotic beauty of Early Access games. I mean, who doesn’t love the mess of it all, right? You see, once upon a time—like in those fairy tales—the whole area was like a dumping ground for unfinished ideas. Broken dreams everywhere. But now? Now it’s like a greenhouse for nurturing some seriously cool projects. Take Vanguard Exiles, for example. High hopes there, my friends.
Anyway—oh wait, I’m getting ahead of myself. Why am I so excited about Vanguard Exiles? It’s from someone who had a hand in Magic: The Gathering. Crazy, right? Big brain alert! But hold on, this isn’t some card thing. No cards—well, not in the way you think. It’s all about hexagons and these little battles unfolding like a tabletop game. Imagine that in a box with pricey miniatures someday? Save one for me if that happens.
Oh, by the way, keep in mind this game’s still in Early Access, so my opinions might as well be written in pencil. Things are changing like, constantly. RNG (Random Number Generator, for those not knee-deep in gaming lingo) is one of those things… a whole lotta randomness, and not always the good kind.
So, the game is about mercenaries navigating through trenches. Sounds intense, right? You’re supposed to control rooms and rack up points. Some rooms give you gold, some boost your strength, and some… well, might just have an angry bear waiting. Strategy is key because you can’t grab everything—bummer.
Let’s talk about auto-battler for a sec. It’s one of those terms that turns some folks off, but really, it’s not just a hands-off deal. You’re still making the calls on which units to send and where, just not controlling every swing, which is… refreshing, maybe?
There are these cards you buy between rounds—a bit of a lottery vibe, you know? Sometimes feels like game night with friends where half the fun is about getting the cards you didn’t really want. But here, they’re more about placement strategy than card dueling.
Now for my wishlist. A story mode would be cool. Right now, it’s a bunch of cool units doing cool things but not much backstory. And then there’s balancing. Is it just me, or do the dwarves feel like they’re wearing indestructible armor? Those early-game stalemates—yikes!
Despite my nitpicks—can’t help it, it’s my thing—I’m all in. Love seeing how games like this evolve. If Vanguard Exiles stays on course, it’s gonna be a gem for strategy lovers. Here’s hoping they iron out those quirks.
Alright, that’s my scrap of thoughts on this game preview. Oh, and shoutout to the publisher for letting me poke around in all its glorious early-access form.