You know, I’ve got this quirky thing where once I hear about a petition, I just can’t forget it. So, Video Games Europe (nice name, right?) had to respond to this movement called Stop Killing Games. It’s all about, well, not stopping games. Makes sense.
Anyway, they said something like developers and publishers need the freedom to pull the plug on games if things aren’t panning out. It’s like when you start a pizza and realize halfway through you’re not that hungry. Except with servers and money and a lot more people angry about it.
The folks at Stop Killing Games, they’ve got over 1.2 million signatures. That’s a lot of thumbs!
Video Games Europe chimed in, saying they’re super grateful for the community’s enthusiasm—but it’s complicated, you know? Like, they can’t keep a game afloat if it’s sinking faster than my confidence during a karaoke night. They try to give folks a heads-up when saying bye to a game, following all those legal consumer protection thingies. Fun, right?
Then they rambled on—something about private servers being a no-go. Apparently, they can’t protect data, or zap illegal stuff, or something. It kinda leaves any rights holders a bit, you know, exposed. Plus, lots of games are made to be online from the get-go. Not sure why, maybe they just like the challenge?
Meandering back to the main point, they’re open to chatting with policymakers and anyone running this European Citizens Initiative soon. Should be an interesting convo over virtual coffee, I guess.
So, there you have it—some chaos and charm straight from the gaming world, wrapped in a chat you didn’t expect. Or maybe you did. Who knows.