Sure thing, here it goes:
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Okay, so here’s a thing that’s been on my mind – apparently, Romero Games, you know, those folks in Ireland making games, just hit a wall. Like, boom, funding gone. Weird how fast that can happen, huh? Especially tough if you’ve checked all the boxes and then… well, poof.
Brenda Romero, who’s sort of the big cheese over there, mentioned on BlueSky — which, honestly, I’m still figuring out — that their game was one of the many that, ya know, vanished into thin air funding-wise. They’d done everything right. And yet, here we are.
And now, it’s like, are they gonna have layoffs? She didn’t say it straight up, but something’s definitely brewing. Feels like storm clouds, if you catch my drift. It’s kinda unsettling to think about, especially with a new game in the works that’s all about Unreal Engine 5. Yikes.
So here’s the kicker, back in July 2022, they were all psyched about getting support from some “major publisher” — total mystery on who that was, but you know how the internet is: everyone’s whispering it might be Microsoft. Truth? Who knows, but it’s juicy gossip. Makes you kinda think about Xbox’s own ups and downs lately with closing The Initiative. Messy stuff.
Brenda said they learned the hard way that night. That the funding just got axed from above, like, beyond anyone’s paygrade. Talk about being blindsided. They poured their souls into it, met every checkpoint, got pats on the back for it all, and then… zilch.
Highlight of the whole thing? The camaraderie. These peeps have been tight for years, some for decades. Imagine the emotions. Anyway, if someone out there has a magic wand or a job, they’re all ears. Also, shoutout to whoever has been throwing them good vibes. They could use a ton more of that right now.